2000 BC - 1600 BC (10 turns)
Here's the map:

Pretty uneventful turn, primarily just built more warriors and settlers. The next few sets of turns are going to be key for us, as they require a lot of decisions on what types of units to build. Again, I'd like to focus on expansion at this stage of the game (at least within reason). We currently have two settlers running about, ready to settle the yellow and magenta dots. I'm not really sure of the optimal settle pattern right now, but I think what I have laid out works pretty well. Eventually, we're going to want to settle the green and cyan dots, as well as that area in the middle with the two ivory resources, but right now, I'd like to move south as much as possible. We can fill in those gaps later. I think our fifth settle site is going to be somewhere in that clump of sugar, gems, and corn further south, but we need to uncover some of that territory first to find the right spot. Settling so many spots this early is going to put a damper on our economy, so we have to focus on pumping out commerce as soon as we can. I'm not sure why you built the farm next to the rice farm in London. We're financial, so we're pretty much going to want cottages on every grassland possible. Economy wise, here's what I'm kind of looking towards for the near future. We have two workers currently improving York. Let's get the copper and corn hooked up once York expands (which should be in two turns). I think that's our number one improvement focus so we can get The Oracle built faster. After that, I think we should send one of the workers to the southwest in order to farm that rice tile, build some cottages and chop down some jungles. The other worker would then probably be best served connecting the resources up in London (since we just now got access to roads). I think we're going to want another worker down in the magenta city to the southeast once it gets settled, so London should probably start on another worker after the settler is finished. Really, your set of turns will probably be all about exploring and getting the new cities started. Make sure to be mindful of where the barbs are. We don't want to lose a worker or settler to one of those f'ers, as that would really put us behind.